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NAME |
COMMAND |
REMARKS |
Normal
Change |
Push
B & C or C & D
buttons simultaneously
(Possible only when the
Change Sign lights up) |
Change
with backup characters
in waiting state. |
Change
Attack |
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the B & C or C & D
buttons simultaneously
(Possible only when the
Change Sign is illuminated) |
Change
with backup characters
in waiting state while
making an attack. (Uses
up 1 Power Gauge.) |
Emergency
Evasion |
Enter or +
A & B buttons simultaneously |
Move
forward or backward evading
an attack. (Moves characters
forward when joystick is
not used.) |
Guard-Cancel
Blowout Attack |
Push
the C & D buttons simultaneously
while guarding |
An
attack that unfreezes the
guard and knocks the opponent
back. (Uses up 1 Power
Gauge.) |
Fall
Breaker |
Push
A & B simultaneously
when your characters hit
the ground. |
Keeps
player characters from
being knocked down and
puts them in a standing
position. |
Normal
Body Toss |
Near
opponent, enter or +
C or D |
Normal
body tosses are basically
one type and a forward
and backward throw are
determined by buttons.
No pose is made when the
move fails. |
Body
Toss Escape |
Enter or + C or D the moment when
tossed (Succeeds when
you push the same combination
as your opponent) |
Pushing
the same button as the
attacker means the escape
succeeds. |