By pushing the Heat
Button when not making attacks
or being hit, the player character
flashes red and Heat
Mode activates!
The character's
attack strength rises substantially,
but life energy,
conversely, decreases gradually.
Using this when opponents are defenseless
or off guard has a devastating
effect.
DASH
quickly
BACK STEP
quickly
EMERGENCY EVASION*
or +
A & B
simultaneously
*Cannot be used in MAX2 Mode.
BLOWBACK ATTACK
C & D simultaneously
NORMAL BODY SLAM
Near
opponent, or +
C or D
FALLBREAKER
A & B simultaneously before being knocked down
Allows
a maximum
of 3 Power Gauges to be stocked.
It's a mode for enjoying orthodox and
strategically challenging battles!
SUPER CANCEL (1)
Allows
input of extra Special Moves
or Super Special Moves during
specific Special Moves and
Super Special Moves.
QUICK
EMERGENCY EVASION (1)
A & B simultaneously during a normal move or unique move.
GUARD
CANCEL EMERGENCY EVASION
(1)
A & B simultaneously while guarding.
GUARD
CANCEL BLOW BACK ATTACK (1)
C & D
simultaneously while guarding.
SUPER
SPECIAL MOVE (1)
Enter
designated commands.
MAX SUPER
SPECIAL MOVE (2)
Enter
designated commands.
(Numbers in parentheses
represent number of Power Gauges used.)
Allows the stocking of up to 2 Power Gauges. provides strong defense and attacks that cannot be guarded against!
JUST
DEFENSE
Player
guards just before an opponent's
attack hits.
GUARD
BREAK ATTACK (1)
+
C & D simultaneously
QUICK
EMERGENCY EVASION (1)
A & B
simultaneously during a normal
or unique move.
GUARD
CANCEL EMERGENCY EVASION
(1)
A
& B simultaneously while
guarding.
SUPER
SPECIAL MOVE (1)
Enter
designated commands.
MAX SUPER
SPECIAL MOVE (2)
Enter
designated commands.
(Numbers in parentheses
represent number of Power Gauges used.)
*Guard Cancel Blow Back Attacks cannot
be used in the Guard Break Mode.
Only
1 Power Gauge can be stocked. It's a
simple, easy-to-play mode wherein Power
Gauges automatically restore themselves
and players can use single-blow MAX 2
attacks!
GUARD
CANCEL BLOW BACK ATTACK (1)
C & D
simultaneously while guarding.
SUPER
SPECIAL MOVE (1)
Enter
designated commands.
MAX SUPER
SPECIAL MOVE (1)
Enter
designated commands when
life energy is at 1/4 or
less.
MAX 2
(1)
Enter
designated commands when
life energy is at 1/4 or
less.
(Numbers in parentheses
represent number of Power Gauges used.)
*Emergency Evasion moves cannot be used
in the MAX 2 Mode.
SNK
PLAYMORE
"THE KING OF FIGHTERS" is a registered trademark
of SNK PLAYMORE Corporation.
is an Arcade Platform
developed by Sammy Corporation.